![]() As my first extended stint playing a game in VR (I played it for just under an hour), I found driving around Gran Turismo 7’s racetracks extremely novel. Unfortunately, I hadn’t charged my headset’s Sense controllers before setting PSVR2 up - an amateur mistake - so I settled for playing Gran Turismo 7 in VR with a regular DualSense controller. Image used with permission by copyright holderīefore I knew it, I saw the PS5’s home menu in a virtual space, and I wanted to play a game. Even the feeling of the wire quickly became a non-factor for me as I played more and more. That was not the case here, as I easily adjusted the headset to my liking. The few times I’ve strapped on other VR headsets, they’ve always felt like they’re squeezing my face. ![]() It didn’t dig into my head and nose like I thought it would, mercifully. Within about 15 minutes, I had completed the initial setup and was already familiar with the passthrough tool. I’m already pining for PlayStation VR2 to get Half-Life: Alyx PlayStation Showcase 2023: how to watch and what to expectĭreams live support is ending - and that’s a big misstep for PlayStation I can’t imagine it replacing traditional gaming on my PS5 or becoming my preferred social setting anytime soon, and that leaves me to wonder how high VR’s ceiling can actually go. Although I’m impressed by the headset’s power and how comfortable it is, don’t consider me a convert just yet. Since it arrived, I’ve gone all-in on the tech to make up for lost time, trying out games like Gran Turismo 7, Horizon Call of the Mountain, and Zombieland: Headshot Fever Reloaded. That was all I needed to bite the bullet. PSVR2 is expensive at $550, but it appealed to me with its impressive specs and the fact that it only requires one wired connection to the PS5. Although the Meta Quest 2 has tempted me for some time, it was the PlayStation VR2 that finally got me to bite the bullet and embrace VR. That said, part of me still wondered if it would take the right headset with the right features and game library to transform the gaming medium forever. Despite claims by companies like Meta that VR would serve as the future of communication and entertainment, the technology seemed too scattershot and underdeveloped for my liking, with many competitors putting out underpowered headsets, many of which need a wire or two.
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